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Rage Against the Machine - Top Reported Problems (Last 24 Hours)

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Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

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Rage Against the Machine Is Operational · All Systems Normal

Rage Against the Machine is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Rage Against the Machine server status updates.

Rage Against the Machine Server Status & Outage Tracker

Monitor Rage Against the Machine's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time Rage Against the Machine server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Rage Against the Machine server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Rage Against the Machine is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About Rage Against the Machine

Rage Against the Machine was a fan add-on project to create a commercial quality Blood game; the title is sometimes shortened as Rage or RATM. Episode one was first released on October 31, 2007, before being re-issued as a "New Compact Version" on May 16, 2008, and is currently the only released portion of Rage Against the Machine. The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, BloodBath and cooperative play. The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by Matthew "Daedalus" Kallis (project leader and mapper), Dimebog (musician), and Filip (oBe) Walgraef (artist and animator). As well as a founder of The Postmortem and later Altar of Stone fan sites, Daedalus was the previous creator of the Sin Campaign mini-episode, which partly utilized assets from BloodLines.

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Release Date: October 31, 2007
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