Status network by Technobezz · Downtester
How We Monitor Game Server Status
Technobezz Status provides real-time status monitoring for over 160,000 games and services. Our detection system combines community-driven reports with automated analysis to deliver accurate, up-to-date status verdicts.
Community-Driven Detection
Our primary detection method relies on outage reports. For deduplication, throttling, and aggregation, one signed first-party browser session is one reporting identity. It is not a person, account, household, device, or IP identity.
Adaptive Threshold Algorithm
Not all games are the same. A game with millions of daily players needs a higher report threshold to trigger an outage alert than an indie title with a few hundred players. Our algorithm categorizes games by player base size and applies appropriate thresholds for each category.
Status Classification
- OPERATIONAL
No significant reports. The service is running normally.
This badge also covers the internal minor-issues state: report volume is slightly elevated but within this title's normal range, so some users may see intermittent problems while the public status stays operational.
- DEGRADED
Covers the internal having-issues and degraded-performance states: multiple signed browser sessions are reporting problems and report volume exceeds the normal thresholds for this title's size category.
- DOWN
Widespread report volume indicates a significant service disruption.
- CHECKING
No confirmed reading yet. We are collecting reports and show a verdict as soon as the first check completes.
Confidence Scoring
Every status determination includes a confidence score based on report volume, distinct signed browser sessions, consistency of reported issue types, and historical patterns. Browser-session counts are not verified-user counts.
Steam Player Data Integration
For Steam-connected games, we track live concurrent player counts from the Steam API. Player-base size calibrates each title's report thresholds: a game with millions of players needs far more reports to flag an outage than a small one. Player counts are also shown alongside the report stream for context.
Status Cooldown & Stabilization
To prevent status flickering when reports fluctuate around threshold boundaries, we apply cooldown periods after status changes.
Data Freshness
Status data is cached for 30 seconds and refreshed automatically. When a new report is submitted, the cache for that game is immediately invalidated.
Coverage
Technobezz Status monitors over 160,000 games and services across all major platforms including PC, PlayStation, Xbox, Nintendo Switch, and mobile. Our monitoring is available in 9 languages.
Technobezz Status is an independent, community-driven platform. We are not affiliated with any game publisher or developer. Our status determinations are based entirely on community reports and publicly available data.