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Police Trainer Server StatusNo problems detected

OPERATIONAL
0 reports in the last 24 hours
Police Trainer Cover
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Reports in last 24 hours
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Live Server Status - Last 24 Hours

Police Trainer - Top Reported Problems (Last 24 Hours)

connection

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0% of total reports

performance

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0% of total reports

login

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0% of total reports

gameplay

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0% of total reports

Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

User-reported outages

Police Trainer Is Operational · All Systems Normal

Police Trainer is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Police Trainer server status updates.

Police Trainer Server Status & Outage Tracker

Monitor Police Trainer's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time Police Trainer server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Police Trainer server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Police Trainer is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About Police Trainer

Police Trainer is a light gun arcade game released by P&P Marketing in 1996. A sequel, Police Trainer 2, was released in 2003. Players have only three lives to complete six exams in each difficulty. Players can lose lives by either failing to reach a quota, not defusing any C4 or letting the guards hit the player. In order to complete the competition mode, players must lose one life on player 1 and lose one life on the other. If the players fail each mode, they can either try the same mode again or select a different mode. If the players completed each mode, they can select another mode until a difficulty is completed. Each difficulty consists of six stages. Players can put initials after completing the Commissioner difficulty. Shooting the incorrect targets receives a –100 points penalty.

Publisher & Developer
Release Information
Release Date: February 1, 1996
Genres & Themes
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No game modes specified

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