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UAC Ultra Server StatusNo problems detected

OPERATIONAL
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UAC Ultra Cover
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Live Server Status - Last 24 Hours

UAC Ultra - Top Reported Problems (Last 24 Hours)

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Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

User-reported outages

UAC Ultra Is Operational · All Systems Normal

UAC Ultra is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time UAC Ultra server status updates.

UAC Ultra Server Status & Outage Tracker

Monitor UAC Ultra's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time UAC Ultra server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current UAC Ultra server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether UAC Ultra is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About UAC Ultra

UAC Ultra is a WAD originally released on March 28, 2010 by Jamie Bainbridge (Super Jamie) and Jon Vail (40oz) which requires a Boom-compatible source port. It makes exclusive use of a set of custom textures created by Vail, and features two new monsters. It consists of 11 levels, and an inescapable "credits" level which prevents the player from progressing into the standard Doom II level set.

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Release Information
Release Date: March 28, 2010
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