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FloodSim Server StatusNo problems detected

OPERATIONAL
0 reports in the last 24 hours
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Live Server Status - Last 24 Hours

FloodSim - Top Reported Problems (Last 24 Hours)

connection

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0% of total reports

performance

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0% of total reports

login

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0% of total reports

gameplay

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0% of total reports

Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

User-reported outages

FloodSim Is Operational · All Systems Normal

FloodSim is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time FloodSim server status updates.

FloodSim Server Status & Outage Tracker

Monitor FloodSim's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time FloodSim server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current FloodSim server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether FloodSim is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About FloodSim

Floodsim is a flash-based serious game created by Norwich Union in cooperation with Playgen in 2008 in order to raise awareness of the dangers that flooding present to the United Kingdom. The goal of the game is to protect the people of the United Kingdom from floods that damage the economy and lives of the people through an assortment of realistic means over a time span of three years.

Publisher & Developer
Release Information
Release Date: December 31, 2008
Game Perspective
No perspectives specified
Platforms
Game Modes

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