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Sub-minute runs, dodge pickpockets, race the sights! I made a tiny time-attack game after seeing pickpocketing spike around tourist hotspots and wondered if that tension could work as a speedrun. Each run lasts seconds to a couple of minutes; the timer is your score. You sprint across crowded tourist maps to hit five random landmarks, dodge pickpockets that blend into the crowd, and invest coins in a small skill tree (including literally shouting at people to clear your path). Built for quick resets, routing, and shaving off seconds.
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