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The Magic Circle Server StatusNo problems detected

OPERATIONAL
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Live Server Status - Last 24 Hours

The Magic Circle - Top Reported Problems (Last 24 Hours)

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0% of total reports

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Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

User-reported outages

The Magic Circle Is Operational · All Systems Normal

The Magic Circle is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time The Magic Circle server status updates.

The Magic Circle Server Status & Outage Tracker

Monitor The Magic Circle's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time The Magic Circle server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current The Magic Circle server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether The Magic Circle is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About The Magic Circle

You are the protagonist of an unfinished 1st person fantasy game, trapped in development hell. The designers (played by James Urbaniak, Ashly Burch, and Karen Dyer) are god-like, but so indecisive that they've given you no powers whatsoever. With the help of a mysterious disembodied voice (Stephen Russell) you must seize the tools of game development from these unworthy 'gods', uncovering more of the darkly comic story as you go.

Publisher & Developer
Release Information
Release Date: June 4, 2015

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