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Super Famicom Wars Is Operational · All Systems Normal

Super Famicom Wars is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Super Famicom Wars server status updates.

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Super Famicom Wars

Publisher & Developer
Release Information
Release Date: May 1, 1998
Genres & Themes

Super Famicom Wars Server Status & Outage Tracker

Monitor Super Famicom Wars's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

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Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

About Super Famicom Wars

Super Famicom Wars is a war simulator produced by Nintendo for the Super Famicom. It was released via the Nintendo Power game service. It is the follow-up to the original Famicom Wars and a precursor to the Advance Wars series. Super Famicom Wars features all 15 stages from the original 2-Players mode from Famicom Wars, where the player can choose between the Red Star or Blue Moon armies, as well as a New 2-Players mode featuring 15 new stages where the player controls one of the two new armies (Green Earth or Yellow Comet). There's also a 4-Players Mode featuring 10 stages where all four armies fight each other as well as four new final stages for each side upon completing the first 15 stages in either 2-Player Mode, for a total of 42 stages. As in the original game, one can choose which army will be controlled by a player and which one will be controlled by the computer. A new feature in Super Famicom Wars allows the player to select the General for each army. There are seven Generals, each with his or her own unique ability. There are also eight new units and new facilities such as labs and rail stations.

Live Server Status - Last 24 Hours

Track real-time Super Famicom Wars server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Super Famicom Wars server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Super Famicom Wars is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

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