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Scramble Server StatusNo problems detected

OPERATIONAL
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Live Server Status - Last 24 Hours

Scramble - Top Reported Problems (Last 24 Hours)

connection

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0% of total reports

performance

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0% of total reports

gameplay

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0% of total reports

Incident history
24 HOURS AGONOW
90 DAYS AGO100.0% UPTIMETODAY

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

User-reported outages

Scramble Is Operational · All Systems Normal

Scramble is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Scramble server status updates.

Scramble Server Status & Outage Tracker

Monitor Scramble's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time Scramble server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Scramble server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Scramble is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About Scramble

The player controls an aircraft, referred to in the game as a "Jet," and has to guide it across a scrolling terrain, battling obstacles along the way. The ship is armed with a forward-firing weapon and bombs; each weapon has its own button. The player must avoid colliding with the terrain and other enemies, while simultaneously maintaining its limited fuel supply which diminishes over time. More fuel can be acquired by destroying fuel tanks in the game. The game is divided into six sections, each with a different style of terrain and different obstacles. There is no intermission between each section; the game simply scrolls into the new terrain. Points are awarded based upon the number of seconds of being alive, and on destroying enemies and fuel tanks. In the final section, the player must destroy a "base". Once this has been accomplished, a flag denoting a completed mission is posted at the bottom right of the screen. The game then continues by returning to the first section once more, with a slight increase in difficulty.

Publisher & Developer
Release Information
Release Date: February 1, 1981

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