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Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

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Magicoal Server Status & Outage Tracker

Monitor Magicoal's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Track real-time Magicoal server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Magicoal server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Magicoal is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

About Magicoal

The boy Rhun and the girl Melvy live in a quiet forest village, both studying the art of magic. They enjoy a peaceful life, learning the secrets of the spirits and magical creatures populating the area. But on one fateful night, everything changes. A horde of goblins invades the village, burning it down. And it looks like the local church is in cohorts with a powerful demon bent on destruction! Before the heroes can realize what is happening, they are forced to escape into the forest, with only their magical powers at their side... Magicoal is a "pseudo-RPG", i.e. an action-adventure with some minor RPG elements (money, items, etc.), but without an experience system of any kind. It can be played in two-player cooperative mode, controlling Rhun and Melvy, or as a single-player game, choosing one of them and letting the computer AI control the other. The player(s) can switch between the two at any time. Most of the game is dedicated to exploring top-down areas populated by enemies, and dealing with them in action-based combat, primarily relying on magical spells. While some of the spells have unlimited use, others must be "refilled" with special items found or dropped by the enemies. Rhun and Melvy learn spells unique to each character, of various elemental affinities and general usage (offensive, support, etc.). Money can be collected from enemies as well and then used in shops to buy items.

Publisher & Developer
Release Information
Release Date: October 29, 1993
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No game modes specified

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